How to Apply Multiple Materials on a Single Object, in Autodesk Maya

This is a free timelapse tutorial to show how to apply multiple material or texture mapping on single object (one mesh) using Maya 3D with Arnold Renderer. Like as Multi/Sub-Object material system in 3ds Max, this is to use Shader aiLayerShader. This is quick and simple demonstration to show the idea to set up different material / texturing / finishing / treatment on single label, with the layer masks that made in Photoshop. This is good 3D rendering tutorial for beginner to understand the multiple material setup technique.

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