3D Lighting Tutorial applied on Maya Glass Material , Arnold

This is 3D lighting tutorial in Maya, this video will show how to setup a lighting scene to render a wine glass with Maya Glass Material with Arnold Renderer. This is a lighting challenge, the scene setup and lighting setup are simulating from the professional photo studio setup. This lighting technique is to how to apply one light into the scene to light a glass, and how to use two lights to add reflection of glass. And how to add a black edge of the glass for making it more definition and more contrast. This tutorial is good for beginners to understand the lighting theory applied on glass. 

Finally, it will show if any differences to render 2 different of glass wines which are Polygon model and NURBS Surface model.

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